• The Town of Sandor

    A once-quiet frontier town now expanding rapidly due to rail development, trade routes, and political intrigue.

  • The Town Core

    The civic and economic center of Sandor. Includes the Sheriff's Office, General Store, Bank, and Town Hall. This is where lawmen like Elias Armstrong and figures like Dr.Franklin Crichton are often seen.

  • The Port Lands

    Eastern end of town, home to the Sandor Harbour. Once a modest trade post, it has grown into a hive of activity thanks to new shipping routes and the arrival of the Portside Syndicate. The area is bustling by day, shadowed and dangerous by night.

  • The Outskirts and Hinterlands

    Agricultural lands, homesteads, and ranches that stretch into untamed frontier. Home to the Ashton Ranch and scattered indigenous territories. Also the site of Standing Bear and Kanati's deeper, more spiritual connection to the land.

  • The Ashton Ranch

    Owned by Olivia Ashton and home to the Ashton women. Located on the southwestern outskirts, the ranch is a multigenerational homestead symbolizing legacy, resilience, and healing.

  • The Bloodthorn Estate

    A grand, gothic-style manor built by Lord Edwin Bloodthorn on the eastern bluff overlooking Sandor Harbour. The mansion's lavish fascade hides cryptic hallways, sealed chambers, and a long European bloodline. It's whispered to contain catacombs and secret archives. The home is shared with his daughters, Angelina and Shay-Len, and his wife and consort Lady Elizabeth Armstrong-Bloodthorn.

  • The Crichton Observatory

    A secluded watchtower structure built on a ridge just north of Sandor. Dr. Franklin Crichton uses it as both a laboratory and a sanctuary, filled with ancient tomes, celestial charts, and arcane instruments. Some believe the Observatory was built on land that holds older secrets.

  • Portside Syndicate Headquarters

    Also known as The Warehouse. An unassuming storage warehouse near the docks. On the outside, it blends in with the trade-focused architecture of the port. Inside, it is the beating heart of the Portside Syndicate, run by a shadowy council of smugglers, mercenaries, and political fixers. It is said to connect to a hidden network of underground tunnels used for movement, smuggling, and escape.

  • The Chapel Ruins

    An abandoned colonial-era chapel located deep in the forest northeast of town. Its rotting pews and desecrated altar have long been forgotten, but whispers of strange rites and occult symbols suggest it once served a darker purpose. Dr. Crichton suspects it is linked to Bloodthorn's ancient lineage.

  • The Hidden Grove

    A sacred site tied to indigenous myth and the spiritual practice of Kanati and Standing Bear. The Grove sits at the edge of memory and dream, visible only to those who seek it with clear purpose. It holds visions, ancestral whispers, and sometimes warnings.

  • The Cavern Saloon

    Sandor's oldest watering hole, built inside a natural gulch on it's main street. Neutral ground where ranch-hands, rail workers, and drifters mingle. Its public brawls often foreshadow larger conflicts.

  • Town Hall and Sheriff's Office

    Civic heart of Sandor and the seat of the fragile Town Council and base of lawman Elias Armstrong.

  • The Gilded Lantern Saloon and Brothel

    A two-storey riverside saloon with music downstairs, private rooms above, quietly bankrolled by the Portside Syndicate. This is the establishment Christina Ashton (3rd Gen.) will one day inherit and transform into the Neon Nights flagship.